Blender Animation Part 1: The Plan

The last part of the song would have to be in Blender because, well, I wanted to see what it would be like. Originally I had the idea because when trying to think of another sport to become a champion in, the main candidate was chess, and I was thinking of just having the chess pieces fight each other, maybe like in the first Harry Potter film (I still can't help but stare in awe at the VFX that the franchise has produced, it is mind blowing).

Later when the idea switched to League of Legends was when I had to figure out what kind of animation to make.

There were multiple paths I could've taken:

Two rivals
Solo versus giant
Solo versus team
Team versus giant
Team versus team

I chose the 4th one because League of Legends is a team game, and because I had already thought of the fight and movements in my head and by chance that happened to be of a Team versus Giant scenario. That was the one I could actually truly complete in my head, all scenes. The others, like Two rivals, I wouldn't know how to make long without being boring, and Team versus team I wouldn't know how to make short enough to fit.

As for the characters themselves, maybe someone in the story that's already within a team or know each other. Such as Caitlyn and Vi. But I didn't really want to animate a whole fight sequence, so I needed some form of Marksman. Lucian and Senna would've both worked well as a minority as they're both black.

The fight would have to take place on Summoner's Rift. Howling Abyss wouldn't be appropriate as it's not the main map. But now how to I actually bring that whole thing into Blender.....Let's find out.




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